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WoW 4.3: Commonly Used Macros for Hunter

Date: Jan 19 2012 Views: ( ) Comments ()

We have been preparing this article about the commonly used macros of Hunter for a long time, and we hope these macros will help you Hunters to play WoW more convenient and interesting than before.

We have to mention that you might confront some numbers in macros, so we'd like to explain the numbers' corresponding parts first of all, check them out below.

1
Head
4
Shirt
7
Legs
10
Hands
13
Trinket 1
16
Mainhand
2
Neck
5
Chest
8
Feet
11
Finger 1
14
Trinket 2
17
Offhand
3
Shoulders
6
Waist
9
Wrist
12
Finger 2
15
Cloak
18
Ranged

 

Misdirection Macro

  #showtooltip Misdirection

  /cast [target=focus,help]Misdirection

  /cast [target=focustarget,help]Misdirection

  /cast [target=target,help]Misdirection

  /cast [target=targettarget,help]Misdirection

  /cast [target=pet,nodead,exists]Misdirection

  Explanation: 1.If you set your teammate as focus, then cast Misdirection to him prior. 2.If you don't set a focus, and don't choose a friendly target or hostile target, it will misdirect your pet. 3.If you don't set a focus, and don't choose a friendly target, it will misdirect the target of your hostile target, so if the target of your hostile target is Healer, you might be condemned by your teammates.


Feign Death Macro

  #showtooltip Feign Death

  /cast Arcane Shot

  /stopcasting

  /cast Feign Death

  /tar (your character name)

  Explanation: This is a Feign Death macro, easy to understand.

  #showtooltip Feign Death

  /stopcasting

  /cast Feign Death

  Explanation: This is the simplified version.


Some Trap Macros (The theories are kind of all the same.)

  Freezing Trap

  #showtooltip Freezing Trap

  /castsequence reset=4 Trap Launcher,!Freezing Trap

  Ice Trap

  #showtooltip Ice Trap

  /castsequence reset=4 Trap Launcher,!Ice Trap

  Explosive Trap

  #showtooltip Explosive Trap

  /castsequence reset=4 Trap Launcher,!Explosive Trap

  Snake Trap

  #showtooltip Snake Trap

  /castsequence reset=4 Trap Launcher,!Snake Trap


  #showtooltip Disengage

  /castsequence reset=6/target Raptor Strike,Wing Clip

  /cast [nomod] !Disengage

  /USE 15

  /PetAttack

  /script UIErrorsFrame:Clear()

  /cancelAura

  Explanation: Press this macro to escape from melee combat, and use Parachute, press again, cancel Parachute.


Multi-Shot Macro

  #showtooltip Multi-Shot

  /startattack

  /cast Multi-Shot

  Explanation: This macro enable you to cast Muti-shot without choose a target.


Call Pet Macro

  #showtooltips

  /cast [nopet]Call Pet 1;[pet]Dismiss Pet

  Explanation: Press this macro to call your first pet, you can replace 1 by 2 if you wanna call your 2nd pet. And By This Analogy.


Aspect Macros (The theories are kind of all the same.)

  Aspect of the Hawk + Arcane Shot (Beast Mastery Talent):

  /stopcasting

  /cast !Aspect of the Hawk

  /stopcasting

  /cast !Arcane Shot


  Aspect of the Hawk + Explosive Shot (Survival Talent):

  /stopcasting

  /cast !Aspect of the Hawk

  /stopcasting

  /cast !Explosive Shot


  Aspect of the Cheetah

  #showtooltip Aspect of the Cheetah

  /stopcasting

  /cast Aspect of the Cheetah


  Aspect of the Fox

  #showtooltip Aspect of the Fox

  /stopcasting

  /cast !Aspect of the Fox


Explosion Macro ( Marksmanship/Survival Talent)

  #showtooltip Rapid Fire

  /use 13

  /use 14

  /use 10

  /cast Rapid Fire

  /cast Call of the Wild

  /cast Furious Howl

  Explanation: The number 13 = Trinket 1, 14 = Trinket 2, 10 = Hand.


Explosion Macro (Beast Mastery Talent)

  #showtooltip Bestial Wrath

  /cast Bestial Wrath

  /use 13

  /use 14

  /use 10

  /cast Rapid Fire

  /cast Call of the Wild

  /cast Furious Howl

  /cast Kill Command

  /cast Focus Fire

  Explanation: The number 13 = Trinket 1, 14 = Trinket 2, 10 = Hand.


Integration Macro (Beast Mastery Talent)

  #showtooltip Kill Command

  /castsequence reset=4 Cobra ShotArcane ShotCobra Shot

  /castsequence reset=6 !Kill Command

  /PetAttack

  /script UIErrorsFrame:Clear()


Integration Macro (Survival Talent)

  #showtooltip Explosive Shot

  /castsequence reset=24 !Black ArrowCobra ShotCobra ShotCobra ShotCobra ShotCobra ShotCobra ShotCobra ShotCobra ShotCobra ShotCobra ShotCobra Shot

  /castsequence reset=4 Cobra ShotArcane ShotCobra Shot

  /cast [nomod] !Explosive Shot


Revive/Mend Pet Macro

  #showtooltip

  /castsequence [nopet][target=pet,dead]Revive Pet;Mend Pet

  Explanation: Cast Revive Pet to your pet if it've died. Cast Mend Pet to your pet if it is alive.


  #showtooltip Master's Call

  /castsequence reset=7 Master's CallMedallion of the Horde

  /console Sound_EnableSFX 1

  /script UIErrorsFrame:Clear()

  Explanation: Press one time, casting Master's Call, press again, casting Medallion of the Horde. Of course, the Medallion of the Horde can be replace.


  #showtooltip Spirit Mend

  /cast [target=mouseover,exists] Spirit Mend

  /cast [target=player] Spirit Mend

  /cast Mend Pet

  Explanation: Casting Spirit Mend to the target that mouseover, if there is no target, then cast to yourself, otherwise, cast to the pet.


Serpent Sting Macro

  #showtooltip Serpent Sting

  /cast [target=mouseover,exists,harm][target=target,exists] Serpent Sting

  Explanation: Cast Serpent Sting to the hostile target that mouseover.


Widow Venom Macro

  #showtooltip Widow Venom

  /cast [target=mouseover,exists,harm][target=target,exists] Widow Venom

  Explanation: Same with the last macro.


Scatter Shot Macro

  #showtooltip Scatter Shot

  /stopcasting

  /stopcasting

  /Cast [modifier:ctrl,target=focus,exists]Scatter Shot;[target=mouseover,exists]Scatter Shot;Scatter Shot

  /clearfocus [target=focus,dead]

  Explanation: If you have a hostile focus, press Ctrl + macro to cast Scatter Shot to the focus. Otherwise cast to the target that mouseover, or else cast to your current target, if the target is dead, cancel the focus.

 

Concussive Shot Macro

  #showtooltip Concussive Shot

  /stopcasting

  /stopcasting

  /Cast [modifier:ctrl,target=focus,exists] Concussive Shot; [target=mouseover,exists]Concussive ShotConcussive Shot

  /clearfocus [target=focus,dead]

  Explanation: Same as the last macro.


Melee Macro

  #showtooltip Raptor Strike

  /castsequence reset=1 Wing ClipRaptor StrikeWing ClipWing Clip

  /script UIErrorsFrame:Clear()

  Explanation: This is a melee macro.


  /focus [target=mouseover,exists,modifier:ctrl]mouseover;[exists,modifier:ctrl];[target=focus,noexists][target=focus,dead]

  /stopmacro [modifier:ctrl]

  /cast [target=focus]Silencing ShotSilencing Shot

  Explanation: The Silencing Shot can be replaced.

 

Earlier Articles:

* WoW 4.3: Commonly Used Macros for DK
* WoW 4.3: Commonly Used Macros for Druid
* WoW 4.3: Commonly Used Macros for Mage
* WoW 4.3: Commonly Used Macros for Paladin
* WoW 4.3: Commonly Used Macros for Priest
* WoW 4.3: Commonly Used Macros for Rogue
* WoW 4.3: Commonly Used Macros for Shaman
* WoW 4.3: Commonly Used Macros for Warlock
* WoW 4.3: Commonly Used Macros for Warrior

* WoW 4.3 Feature: All about Transmogrification
* WoW: Guildmates Help a Blind Player Take Down Deathwing
* WoW Patch 4.3: Hour of Twilight Feature
* WoW 5.0 Mists of Pandaria Features


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