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WoW 5.0: Mists of Pandaria Zones Recap

Date: Jan 10 2012 Views: ( ) Comments ()

The Wandering Isle

Separated from Pandaria for millennia, the Wandering Isle meanders the oceans of Azeroth. When the weather changes unexpectedly on the Isle and it begins erratically spiraling toward the Maelstrom, the elders at the Temple of Five Dawns request the aid of four elemental spirits to unravel the mystery. Heroes must figure out the cause of the land's illness before the entire island plunges into the abyss!

  • It's a turtle, known to the Pandaren as Shen-zin Su! It left Pandaria 10,000 years ago and never came back. Pandarens who wanted to discover the world left on that turtle.
  • The story is focused with simple mechanics.
  • All Pandaren will level from 1 to 10 here.
  • The entire zone is cross faction until choosing Horde or Alliance at level 10.

 

The Jade Forest

After a devastating naval battle, survivors from both the Horde and Alliance wash up onto the tree-lined shores of the Jade Forest. Surrounded by wilderness, they must form alliances with the natives if they wish to survive. Along the way, they will meet the pandaren... along with some of the greater powers that protect and shape Pandaria.

  • This is where Alliance and Horde will be landing. The Horde wash up on the north side and the Alliance on the south side. There will be only be one starting zone and Alliance/Horde will end up meeting up in the middle.
  • The zone consists of lush rainforests and stone spires.
  • The Alliance will try to become friend with the Hozu, and the Horde with the Jinyu, attempting to turn them against each other.
  • This zone will be for levels 85-86.
  • Temple of the Jade Serpent will be the dungeon of this zone. It will be your 85-86 Dungeon, it has been taken over by Sha.

 

Valley of the Four Winds

A tranquil plain of lush farmland, bordered by dense mysterious jungles along the south and impassible mountains to the north. The valley is considered the "breadbasket" of Pandaria, but the year’s harvest is in jeopardy and a terrible malaise has overcome the pandaren that live along the coast. The valley is also the home of the legendary Stormstout Brewery, where Chen Stormstout and his niece Li Li hope to journey to discover the whereabouts of their long-lost ancestors.

  • Two zones for the price of one! This zone is huge, the whole north side of the zone is Pandaren farmlands, the south is a coastal jungle.
  • You will get to choose between the north side and the south side when you arrive. You can go back and switch side if you want the other quests.
  • This is where you will have your first interaction with the Mantids, they broke through the wall and are now attacking Pandarens villages.
  • This is a level 86-87 zone.
  • The dungeon of this zone is Stormstout Brewery.

 

Kun-Lai Summit

High atop the frigid northern peaks of the Kun-Lai Summit looms the Temple of the Tiger, an ancient training ground protected by an elite force of martial priests, along with the spirit of the White Tiger itself. Deeper into the mountains is the hideout of the Shado-pan: a mysterious order charged with protecting Pandaria from the dark things buried beneath its surface. When the isolated people of Kun-Lai are threatened by marauders from the west and a Zandalari troll menace invading its northern shores, they turn to the Alliance and Horde for help.

Shado-pan Monastery will be the dungeon of this zone. Located in Kun-Lai Summit, this mountain retreat serves as the home and training grounds of the mysterious Shado-pan Clan, a ninja-like pandaren faction dedicated to protecting Pandaria. Again, the Sha have been set free and threaten the Shado-pan's base of operations, and you’re tasked with dispatching them.

 

Townlong Steppes

Separated from the rest of Pandaria by the Great Wall, the rampaging mantid people of the Townlong Wastes devour everything in their path in order to build their own crystalline empire of ruthless warriors and scheming feudal lords. The pandaren are left reeling when the mantid's thousand-year cycle of aggression kicks off a hundred years too early and their greatest warriors burst through the great wall. The beleaguered pandaren must now face the worst swarm in recorded history while trying to isolate the cause of the mantid's erratic behavior.

 

Vale of Eternal Blossoms

The ancient seat of the pandaren empire has been hidden for generations, shrouded in mists and walled-off by impassible mountains. The waters of the Vale are believed to have mystical powers... which has attracted the attention of ancient enemies as well as power-hungry factions within the Alliance and Horde. What secrets lie buried below this mystical font of power?

 

Earlier Articles:

* WoW Patch 4.3: Hour of Twilight Feature
* WoW 5.0 Mists of Pandaria Features
* WoW 5.0 Mists of Pandaria: New Dungeons and Raids
* WoW 5.0: Why the New Talent Calculator Released So Early?
* WoW 5.0: Mists of Pandaria Revealed
* WoW 5.0 Mists of Pandaria: New Class Talent System
* WoW 5.0 Mists of Pandaria: New Pet Battle System
* WoW Chinese Style Artworks: Mists of Pandaria
* WoW Trailer: Unreleased Mists of Pandaria
* WoW Art Gallery: Kongfu Monk of Pandaria


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